Episode IV - Hope This Works

Welcome to Got Me A Movie. I'm almost positive that the Internet doesn't have any sites dedicated to motion pictures. I seek to rectify this. Within this blog you will find previews of movies, reviews of movies and if I can keep my laptop cool enough, uploaded images from movies.



I think it's worth noting that I have absolutely no major connections within the industry, so you can rest assured that everthing you read here is utterly uninformed. That is my guarantee to you.







You stay classy.



Saturday, 13 March 2021

Introducing Got Me A Movie: The Podcast - Episode 1 Wandavision

Apparently everyone started a podcast during lockdown, so we thought we'd start one while the market is nice and saturated

This week we introduce ourselves, discuss Marvel's Wandavision and try not to mention the fact that this was our third attempt. 

Hats off to Dan and his technical wizardry. If not for him this podcast would be on an old cassette.

Spotify and Youtube links below. Enjoy!


Preview

Thursday, 11 March 2021

Has time run out for Marvel's Avengers?


2020, miserable though it was, was nevertheless an impressive year for gaming. The Last of Us 2 and Ghosts of Tsushima provided an appropriately bold send off for the PS4, Fall Guys taught my wife the horrors of online gamers, Half Life: Alyx proved that VR might not be a fad after all and Microsoft apparently reached ten years into the future to give us Flight Simulator 2000.

But despite those heavy hitters, for sheer pants shitting excitement, two titles stood above all for me. One was the long over due AAA treatment for a certain superhero team and the other was a Keanu Reeves starring Sci-Fi RPG from the team that gave us The Witcher 3. Both releases resulted in near immediate formal apologies from the creative directors. Sucks to be me.


In many ways Cyberpunk 2077's disastrous launch was the best thing that could have happened to Marvel's Avengers (yes that's what it's called and I'm nothing if not consistent). At the very least Crystal Dynamics can hold their heads up high, safe in the knowledge that their game wasn't literally pulled from the Playstation store. As of the time of writing no one is actively suing Crystal Dynamics over the state of the game. 


For the record I don't hate Marvel's Avengers. It has a solid campaign, top notch production values and fantastic character kits. When it does work, it's everything you would want from an Avengers game, and there is no end of satisfaction to maxing out your favourite Avenger and truly unleashing their power set.


But beyond that the game is still, seven months later, woefully lacking in any meaningful content following that initial campaign. The so called 'endgame' is a never-ending succession of 

robots in corridors or deserted streets. It ultimately exposes the game for what it is, a single player RPG with a looter/grinder game awkwardly shoe horned in far too late in the development, pushed out the door unfinished with the hopes that the Marvel brand would save it. It's a naked attempt to ape the Destiny model and cash cows like Fortnite. The difference is there simply isn't enough here to support that model.


Compounding the frustration was the near silence from the developers following a pretty crummy launch. While not as Youtube friendly as Cyberpunks hilarious/horrifying glitches Marvels Avenger’s launch was full of bugs and crashes, it often struggled to hit 30fps and generally pissed off everyone who had been following the project for four years. Even stranger was the things that did seem to get attention. The game now has three 'Hub' areas that all serve the same, very limited purpose, the costumes are horrendous and hilariously overpriced, and just this week CD announced they would be adjusting the XP levelling to make it take longer to fully level up your character. There is still no roadmap, no substantial indication of what can be expected and no confirmation of the additional heroes we could look forward to. Expansions and content all took a back seat to hot fixes and patches and a patient fan base started to dwindle. 


But that was then, this now. After seven months the game is in a better shape. The framerate is stable, crashes are rare and Captain America's forehead doesn’t disappear during cut scenes. But aside from an, admittedly fun, Kate Bishop update we are still fighting robots in corridors and deserted streets.


Going forward all we have are rumours and hearsay. Dataminers have discovered what appears to be a list of upcoming heroes but only Hawkeye as been officially announced (Spider-man is coming as a Playstation exclusive but that’s a PR disaster for another day).There are rumblings that Black Panther will bring a substantial update but I would still bet my mortgage that we are fighting AIM robots in Wakanda.


What we do have is footage of an upcoming customisable H.A.R.M. room (think the holographic Danger Room from X Men). The footage is to promote Intel's processing power but it hopefully gives an idea of what the long awaited next gen update of Avengers will play like...





It's undoubtedly impressive but it does kill me that CD seems to think the problem is 'Not enough robots'.


Bioware just cancelled the long gestating Anthem 2.0 which is something of a canary in the coal mine for Avengers. The Marvel IP is strong, arguably the strongest pop culture IP in the world right now, but more of the same isn't going to cut it here. If this is it then the game will be canned in 12 months. Yes I want to play as Doctor Strange or Scarlet Witch, but if it their campaign can be completed and 

their kits maxed out in a weekend then I, nor anyone else, will stick around to fight robots in Asgard.


Is Avengers the next Anthem? Is there any chance of a No Man's Sky rebirth? Time will tell. I was optimistic, there is an astonishing amount of potential here, but it's looking increasingly likely that nothing short of a complete overhaul (an Avengers 2.0 if you will) and relaunch will do the job. Until there is some comprehensive vision of what Crystal Dynamics realistically thinks it can deliver then Earth's Mightiest Heroes will have been defeated by good old fashioned corporate meddling. And that breaks my heart.


Saturday, 6 March 2021

Review: Wandavision is bold, ambitious and deeply frustrating

 


Spoilers for the entirety of Wandavision

This week saw the season finale of Wandavision, the first installment in Marvel Studios' ambitious new foray into television and Disney's next step toward world domination.

It's telling how much the landscape of television has changed when 'Direct to TV' is no longer an embarrassing admission of dismal quality but a viable and exciting business model that behemoths like Disney and Warner Brothers are pursuing. Marvel is going all in with these projects, calling in their A list stars and creatives and throwing Hollywood money into the mix to expand their 'Cinematic Universe'. ABC's Inhumans is a distant, awful memory.

The upcoming The Falcon and The Winter Soldier was initially set to kick this off but Covid forced a reshuffle and so the far more intriguing Wandavision was bumped up. I say far more intriguing because this looked weird. Wanda was living it up in what appeared to be series of TV sitcoms with a very alive Vision. How Vision had been resurrected post Infinity War and why they were in a TV show was a mystery. Everything pointed to Marvel using this new format to give us a mind bending and riskier new installment in this thirteen(!) year old franchise.

So did the show the deliver? Yes and No.

Thursday, 4 March 2021

What happens if Zack Snyder's Justice League is good?

 

It's still something of a surreal miracle that the online #releasethesnydercut campaign even garnered a response from Warner Brothers, let alone an $80 million cash injection to get the film through post production. 

We're about a week out from finally seeing what Justice League would have looked like had Zack Snyder been in a position to complete the film in 2017. 'Curious' would be the word I think most people would use to describe their enthusiasm about the project. 

By all accounts the production of Justice League was a nightmare. Snyder left production following the tragic death of his daughter and Joss Whedon was brought in by Warner Bros. to finalise some of the shooting and get the film over the finish line.

Wednesday, 3 March 2021

So, how was your 2020?

In two weeks time it will be a year since the UK entered it's first COVID lockdown. It's somehow both a lifetime ago and five minutes ago. It was a time of immense uncertainty. We were suspicious of each other, terrified of our groceries and all wondered if we could go on holiday in June *Ron Howard voiceover* "They couldn't". 

Here we are, a year and a mild mental breakdown later, in what feels like a never ending 'final' sprint in a marathon. The vaccine is being rolled out, hospital admissions keep decreasing and the number of people dying per day has reduced to 'horrifying' rather than 'dystopian'. Despite all the false starts, setbacks and spikes, 'Normal' might actually be on the cards this year. 

If I had any sense I would have tried to resurrect this blog at the beginning of lockdown to document this extraordinary moment in history, like a 21st Century Samuel Pepys (If Samuel Pepys spent his time playing Spider-Man and yelling at people on The Chase). I was initially just looking for something to read but to my surprise the last post was ten years ago; a review of the Keanu Reeves comedy Henry's Crime. Henry's Crime, if you haven't seen it, is the most forgettable film ever made. It's tedious, predictable and Keanu doesn't even kick anyone. Ten years ago I threw some snark at it trying to sound clever. 

Today I would give my left bollock to watch Henry's Crime in the cinema. 

I'm aware and ashamed of how trivial 'Not going to the cinema' is when weighed against the unspeakable grief being felt around the world, but for those who (mercifully) haven't been physically, mentally or financially struck there seems to have been a communal shift in perspective. I'm not quite ready to join a monastery but it's the trivial things, taken for granted in the before times, that seem so extravagant and exciting now. These days a session in Wetherspoons might as well be a weekend in Vegas. The overriding feeling I get from friends, family and online discussion is that when this surreal mess is behind us most of us will be evaluating our lives. Not to upend them, but just to enjoy those trivial things, to check in on friends we haven't seen in a while, to catch up with extended family instead of waiting for the next wedding, to take risks, seize opportunites and to figure out what we love doing... and just doing it more.

So in that spirit I've dusted off Got Me A Movie, cringed through the old articles and will try and offer something entertaining, hopefully insightful and undoubtedly very, very nerdy. I'm going to seize the day, and enjoy the trivial things. But I'm not going to watch Henry's Crime again. It was shit.

Saturday, 22 January 2011

Review: Henry's Crime


There is a moment in Henry's Crime when Vera Farmiga is teaching Keanu Reeves how to act. He delivers a line from Chekhov's The Cherry Orchard, terribly, and after some gentle coaching from her repeats the line... with exactly the same delivery. A smile breaks out over Famigo's face as she realises that her struggling play has found it's lead. "Wow" she gasps "You're a natural" leaving Keanu smiling and the audience puzzled over what exactly happened.

This may give you an idea of why Henry's Crime doesn't work.

The premise of this baffling mess is that Henry (Reeves), having been sent to prison for a bank robbery he didn't commit, decides that if he "did the time he may as well do the crime". After discovering an old tunnel running from the bank to the next door playhouse, he enlists the help of fellow jailbird Max (James Caan) and the two decide the only way to access this tunnel is to get Henry the lead in The Cherry Orchard. I'm sure you can see the cracks in this already and the cracks start and stop with Reeves.

Review: 127 Hours


In May of 2003, while on a hiking trip in Canyonlands, Utah, 28 year old mountain climber Aron Ralston slipped into a canyon and found his arm stuck beneath a boulder. Ralston spent five days with his arm trapped, trying every possible way to move the giant rock. On the fifth day, when it became clear that it wasn't going anywhere Ralston made a life changing decision and amputated his arm with the blunt pocket knife he had been using to chip away at the boulder.

That a film was made of Ralston's horrific tale is a given, that it is possibly the best film of last year is utterly remarkable.

Hollywood loves a real life tale of survival. A hundred projects to produce a film of Ralston's ordeal were probably greenlit five minutes after he was rescued. Fortunately, the project that made it into production, based on Ralston's autobiography 'Between a Rock and a Hard Place' was produced and directed by Danny Boyle.

Danny Boyle hasn't made a bad film. He is a fearless director, seemingly determined to conquer every genre. See how casually he created one of the best British horrors in recent memory with 28 Days Later. See how easily he turned Sunshine (a run of the mill "let's use nukes to save the Earth" story) into a beautiful and compelling Sci-Fi thriller. Now he tries his hand at a biography, and while 127 hours may be the smallest film Boyle has tackled, from a story telling point of view it must have been the most challenging.